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NeoGeo CD Emulators
Ah, 1994, the middle of the golden age of arcade gaming that a huge Japanese game company called SNK helped to usher in. In 1990, SNK released the Neo Geo MVS unit which would revolutionize the arcade industry. It was basically a standard cabinet which could house multiple MVS game carts (depending on the cabinet, some held 2, some 4, the highest number was 6).

The system was a breakthrough in Japan and America for both SNK and arcade vendors. MVS cabinets and games were relatively cheap and games such as Magician Lord, Ninja Combat and Baseball Stars were way ahead of their time in terms of graphics and arcade style gameplay, making them insanely popular in Japan and even garnering a cult following in America. With this arcade launch, SNK planned to merge arcade gaming and home gaming into one, thus they had ready to launch that same year, the Neo Geo home system, which would use AES cartridges. There were some problems with this launch however. First, the AES cartridges with enormous; though they had a certain charm and feel of force (look at a Neo AES cart and see how dinky a Super Nintendo cartridge looks next to it), they seemed inconvenient to store for some gamers and ultimately were turned off by the look.

The biggest problem at launch was the system and game price. For $699.99, you got a Neo Geo, 2 awesome arcade sticks, and your choice of a game. O.K., not casual dough, but the next generation was expensive back then, but how about when the games are $200+ a piece? Certainly to pay that amount of money The Super Spy or Raguy was ridiculous to a lot of people, and so, the home system didn't sell well. But it sold well enough however, and SNK's popularity and success in the arcade market made the company realize that they could really sell some serious numbers if they could make perfect Neo Geo games for the home for a low price that everyone could afford. 1994, SNK had released the breakthrough Samurai Shodown 2, the soon to be worshiped King of Fighters 94. They knew how they were going to sell these games, CD form. So in 1994 in Japan, the Neo Geo CD was born. The system was still expensive, $599.99 for the system, a controller, and a game; and the side loading design of the unit wasn't very popular, but finally, perfect copies of Samurai Shodown and ViewPoint were available for only $50! The system was successful in Japan and soon a new top loading model was designed for the American launch.


Tech Specs:

CPU: 16bit 68000chip running at 12Mhz with a 4Mhz Z80 chip helping out. It can handle 4,096 colors on screen at once with three simultaneous playfields.

Sound: 13-channel Yamaha sound chip in stereo.

Memory: 7Mb of DRAM; 512K of VRAM; and 64K of SRAM.

Resolution: 320 x 224

Color Palette: 65,536

Max colors on screen: 4096

Max sprites on screen: 380

Internal RAM: 56 Mbits

CD: Single-speed drive with the ability to play audio CDs.

Sourced from: http://www.egameaddiction.com

Nebula (Homepage)
A great emulator capable of emulating cps/cps2/konami/PGM ROMs and ISOs. The only thing you need besides ROMS/ISOs is the NeoGeo CD Bios aswell as the regular NeoGeo Bios. This emulator has a very high compatibility rate, so you shouldn't have problems getting your NeoGeo CD ISOs to work. But should you encounter problems please refer to this tutorial, which covers most areas of this emulator.
Download Nebula 2.25